Felbert was dying. The bolt was definitely poisoned from the look of the nasty, black, veiny lines all around the hole where we’d pulled it out of his calf. He was having a hard time fighting it off. I pulled the little cloaked doll I carried and gave it to him, traced a triangle shape on his forehead and chanted with him, “Ohm…”


Resistance is a nifty little pick-me-up cantrip of the cleric or druid. The great three-fingered shaman Gayorgh Ohm, high Root Shaman (and posthumously entitled Proto-Druid Emeritus of the Marshfell Conclave) of the Jourman Neck Hunbarians is thought to have first devised the spell as a way to protect his tribe.

The Hunbarians were a semi-aquatic race with slime-covered skin, large eyes and three-digit, webbed fingers and toes with suckers at the end of each finger. Though assaulted daily by banshees, ghostly mists, aquatic packs of proto-wolves and other foul beasties, they lived in marshy bogs in the east, mostly keeping to themselves and tending to the radially three-trunked bog cherry trees whose leaves and fruit made up most of their diet. Bog cherries were a delightful fruit that grew pendulous and black from the twisted stalks of the bog cherry tree and which had to be collected before they dropped into the water; for any that submerged, erupted with a sulfurous explosion of pulpy flesh most akin to a catapulted basket of goblin heads hitting the shield wall of a sturdy keep.

The Hunbarians were resigned to this life, though. For even as dire as their current circumstances were, they had previously migrated from a demi plane of slime, where the very fabric of geometry was twisted in a way that made any travel uphill over smearily treacherous terrain. It was a hard life. And the Hunbarians were depressed.

Through these hardships, the Hunbarians came to rely upon the magical assistance of Ohm and his cadre of wood-carving acolytes, who constantly manufactured his “Non Impedimentus Triangulum.” Ohm carved these little triangles of wood from the growing trunks of young bog cherry saplings. The mere act of gripping the small triangular pyramid with the suckers at the ends of their fingers and casting it away, somehow gave Hunbarians a boost to overcome the tribulations that assaulted them daily, or at least to lessen their impacts.

Over time the profusion of tiny wooden triangles both created a barrier around their primary encampment that the soft-footed creatures of the bog did not like stepping on, which benefited the Hunbarians when attacked. Because of the triangular shape of the Impedimenta and the slime associated with the bog, it was also difficult – nay impossible – for any of their enemies to pick up the things without the Hunbarians’ finger suckers. The resistance magic dreamed up and made by Ohm protected the Hunbarians as their civilization began to grow.

Tragically, just as things were looking up, the entire Hunbarian race was wiped out by a sulfurous methane explosion caused, ironically, by their own careful disposal of bog cherry pits in concentrated holes in the ground and the coincidental passing of a wandering cube-shaped flame elemental. One afternoon with a soggily wet, but immense splooshing sound, the Hunbarians were no more. In the end, Resistance was futile.

Druidic humans’ investigations into the settlement area later revealed some of Ohm’s own recorded history of the Hunbarian people, and a profusion of remaining Impedimenta triangles faintly glowing with resistant energy. It also led temporarily to the development of thicker soled shoes in the region.


Clerics or druids casting Resistance typically may cast it at will when they have a few seconds to do so. It requires a miniature cloak to cast, the cloak being representative of the layer of protection cast about the target, and the miniature size stemming from the proclivity of early clerics to carry dolls about to illustrate their sermons, to put children at ease, and to facilitate the very occasional “Show me where the bad half-orc touched you…” discussions.

Halfling, dwarf and gnome clerics who wear a cloak might argue that their own cloak could serve as a material component as the size of the miniature cloak is not very specific. However, no dwarf would ever make this argument because he would have to admit that his cloak was “miniature.”

Of course, Resistance being primarily a clerical magic, most casters enact it with a holy or druidic focus rather than the material component.

The vocalization associated with the spell is typically the word Ohm, in homage to the spell’s humble origins. For some arcane reason, the word ohm and resistance seem to be associated at a metaphysical level.

The somatic gestures for the spell can vary. Some clerics manipulate the tiny cloak with a finger, or even raise an encloaked central finger at the thing attacking their friend. It’s all good. Druids tend to make a triangle shape with a finger, or clench a fist.

Spell Effects and Appearance

There is little outward impact of the casting of Resistance. The target can sometimes feel a slight moisture on the tips of its fingers, making it more difficult to pick up sharply tapered objects, but aside from this not much. Certain casters have reported being able to see a glowing triangle hover over the target, as if they are receiving the paltry blessings of Ohm’s pyramids of old. Others see a faint glow, visible only to them, around the target.

The effect of the spell makes it slightly easier for a creature to resist just about any effect it faces. The caster is required to continue to concentrate on granting this protection to the target of the spell and can do so for about 1 minute before the pyramid unravels.

Interactions and Multiple Castings

Being a spell primarily geared toward protecting a creature, there are few interactions with other magics in Resistance. A spell caster can only cast Resistance once at a time. Casting it again removes the first effect in favor of the most recent casting.

If a creature receives the touch of two spell casters both casting Resistance, it can receive a greater benefit at times. This seems to be situational and sometimes results in a single benefit, sometimes double, so do not rely upon this doubling effect.

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